nv_it

Italian language package for novelibre

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nv_templates

User guide

This page refers to the latest nv_templates release. You can open it with Aiuto > ${Templates plugin Online help}.

With novelibre, you can define a narrative structure with stages. nv_templates faciliates the reuse of narrative structures.

The plugin adds a ${Story Templates} entry to the novelibre Strumenti menu, a ${${Create from Template...} entry to the File} > Nuovo submenu, and a ${Template plugin Online Help} entry to the Aiuto menu.

Important

The plugin comes with sample templates which are automatically copied into the templates folder of the novelibre installation. Existing files are overwritten. So if you customize your templates, better rename them.

Command reference

File > Nuovo

${Create from template...}

This creates a new project with the narrative structure from a Markdown template file.

Strumenti > ${Story Templates}

${Load...}

This loads the narrative structure from a Markdown template file.

${Save...}

This saves the narrative structure to a Markdown template file.

${Open folder}

This opens the templates folder with the OS file manager, so you can manage and edit the templates.

Conventions

Markdown file structure

The Story Template Markdown file defines a narrative structure with the help of headings and ordinary text.

First level heading for top level stages, e.g. acts

The first level heading begins with #, followed by a space and a stage title.

Second level heading for minor stages or turning points

The second level heading begins with ##, followed by a space and a stage title.

Ordinary text

Any text under a heading is used as notes for the element generated from the heading.

Example

# ACT 1

Setup

## Inciting Incident

Also called "catalyst" or "call to adventure".
This sets the protagonist in motion.

## Plot Point 1

"Point of no return": The protagonist engages with the action 
the inciting incident has created.

# ACT 2

Confrontation

## Midpoint

The main turning point. A significant event, changing the 
development of things from good to bad, or vice versa.

## Plot Point 2

The aftermath of the Midpoint crisis.
What changes the protagonist from "passenger" to "driver".  

# ACT 3

Resolution

## Climax

The final moment of the story's conflict.

This file generates the following structure in an empty project:

Screenshot


English manual

Copyright (c) 2025 by Peter Triesberger. All rights reserved.